arcade, DDMR, Don't Die Mr Robot, iOS, PRO-TIPS, PS4, PSVita, Video

Nice run on DDMR – Arcade Mode

Don’t Die, Mr. Robot! is a game where you need to milk the scoring mechanic to get the high scores.

Here’s us doing a run in Arcade Mode where we use all the techniques to get a big fat score!

Watch out for:

  • Letting the fruit build up to get a bigger chain and thus a higher points multiplier
  • Using the spawning indicators to predict where the next wave of enemies will come from
  • Getting Danger Bonuses where possible
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arcade, DDMR, Games

DDMR at Now Play This: WIN SOME FRUIT!

The cult hyper dodging fruit-em-up Don’t Die, Mr. Robot! is going to be on display at the Now Play This exhibition this weekend in Somerset House, London.  We’re going to be showing Arcade Mode with a special prize: YOU CAN WIN SOME REAL FRUITS!

Now Play This (http://nowplaythis.net/) is a new event about games and play, taking place in the New Wing at Somerset House in London, 4-6 September 2015.

Over the weekend it’ll be home to dozens of games and playful activities of all descriptions.

On Saturday 5th from 10am to 2pm, our game Don’t Die, Mr. Robot! will be on one of the rotating screens for you to play.  And we’re gonna have some fun because everyone can play to win… WIN SOME FRUIT, THAT IS!

That’s right!  If you step up and play Don’t Die this Saturday and get a high score in Arcade Mode you could be taking home a delicious, fresh piece of fruit for yourself, your friends or your family! *ONE PIECE OF FRUIT PER PERSON SEE DISCLAIMER

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That’s right!  We’ve set some points targets for you to try and beat. Do a good job and you could be taking home a lovely bit of fruit bought that morning from New Covent Garden fruit market!

SCORE OVER 10,000 to win a GRAPE

Grapes.  Giver of wine, raisins and that weird purple stuff called grape juice but totally can’t be legit.  The grape is a humble but delightful chap, always able to refresh and entertain.

SCORE OVER 100,000 to win an APPLE

Since the garden of eden, the Apple has been in hot demand due to its pleasing colour and how fun they are to steal.  Regarded by many as the most transportable of fruits, a special nod must be given to the Apple for its ability to cry tears of cider when it is sad.

SCORE OVER 200,000 to win an ORANGE

Oranges, like blueberries and purplefucks, are named after what colour they are. They were invented in 1867 by King Henry VIII to refresh schoolboys playing football.

SCORE OVER 300,000 to win a BANANA

I quite like bananas so there might not actually be any on the day. Have a grape instead!  They’re ‘GRRRRRR-APE!’

SCORE OVER 400,000 to win a PINEAPPLE

The international symbol of welcoming, with its spiky exterior and furious leaves, the pineapple is a strange but sweet fruit.  It is not advised to look at one too long if you’ve eaten too many mushrooms. There’s a whole other world in there.

SCORE OVER 500,000 to win a WATERMELON

There’s no way anyone’s going to score over 500,000, mate.  Only three people in the world have ever done that.  But watermelons look so cool we’re sure just being in the presence of one will be enough to spur someone to reach this lofty score.

HOW WHEN WHERE WHY?

No doubt after all that fruit chat you’re bursting to come down and play our game and visit all the other exhibitors at Now Play This.

Well, you’ll need tickets first, but it’s cool they’re pretty cheap. Have a look on the Somerset House website here!

And if you’re looking for a little hint of what to expect from our game, here’s our arcade flier and the trailer…

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See you there, chums!

DISCLAIMER: We might run out of fruit / forget to buy the fruit / not be allowed to give away fruit.  BYE!

Announcements, Competition, DDMR, Games

Don’t Die, Mr. Robot! goes on sale on the PlayStation Store

Hello, blog followers!  Today DDMR went on sale in the PlayStation store digital downloads reduction thingy.  It’s half price from today (15th April) to 28th April.  Only in the EU though so soz to Americhums etcs.

To mark the occasion, we put up a nice new game-play video which has some review quotes and a nice performance by Charlie in Chill-Out Mode.

And if you’ve just bought the game and have stumbled onto our blog, hello!  Alright?

arcade, DDMR, Don't Die Mr Robot

Do Buy Mr. Robot! – Reviews Roundup.

So yeah! DDMR did ok!  People liked it!  Some people even bought it!  Here’s why you should too if you haven’t already…
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Here’s some of the great reviews we’ve been getting!
We’re also looking pretty good on Metacritic –
YEAH! GO TEAM ISG!
announcement, DDMR, ISG, PSVita, release

Don’t Die, Mr. Robot! releasing today on EU PSVita

Hello, chums.

EDIT: Sorry for the confusion not long after writing this post we discovered that the release date had been changed to 5th November.  Only a week later, and it means we’ll be on for a worldwide simultaneous release.  So sorry for the disappointment but it’ll work out for the best 🙂

Well today’s the day. Over a year of evenings and weekends working away at our game has finally come to an end; Don’t Die, Mr. Robot! (or DDMR as all the cool kids are calling it) is being released this afternoon on the PSN Store.

There’s been some reviews already!  All of them really praising the gameplay.  That’s the most important thing for us, that people have fun with it.  We’ve taken all the knowledge and experience in our combined years making games to tightly hone that stuff down to the most fun arcadey, addictive experience possible.  The overall score is sitting currently at about 7.5/10 which is cool.

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Here’s some reviews so far…

http://www.playstationcountry.com/game-review/dont-die-mr-robot/
http://thevitalounge.net/dont-die-mr-robot/
http://gamestyle.com/review/dont-die-mr-robot-review/

There’s been a couple of Let’s Play videos recorded by people too!  That’s weird, seeing other people playing our game.  It’s hard to watch without shouting at the screen – don’t do that! stay away from the edge, man! let the fruit build up! … but super entertaining none the less.  This is our favourite…

Last weekend was great, we decided to have the official launch of the game in a low key but super awesome way at an independent game store in Bridgwater, Somerset called Insane Games (which incidentally has an absolutely breathtaking amount of games for sale for every console imaginable from SNES to PS4).  We thought it would be most in keeping with the development of DDMR if the launch was chaotic, simple and all about the fun. We recorded a bit of video too of people having fun with the game. It went down really well and everyone seemed to have a great time hanging out and playing the game. Behold:

So what are you gonna get for your £4.49? Well, quite a lot of game.

You’ll get a remix mode with 50 levels of mission based action.  These start quite easy, almost as a tutorial to how to play the game.  Soon however they become quite devious and demanding and proceed to bring some totally taxing action right into your skull.

There’s Arcade Mode with two high score tables; Pure and Normal.  As we’ve mentioned before, Pure mode is the real challenge.  No power ups, no help, no nothing.  Just you and the game.  We’ve also set a 500,000 point high score on there as a little first goal for people to try and beat.

Time Attack and Chill-Out are two very different modes, Time Attack is totally mental from the get go and only gets more hectic, but you can die as many times as you like.  Chill-Out sounds relaxing but it really isn’t; the enemies move really slowly but that means it doesn’t take long for the screen to completely fill with baddies.  Also, fruits are super rare.

Huge special shout-out to the special guest characters in the game, too.  Each of them make the game play completely differently.  We’ll leave you to discover the finer points what each of these characters do and how they play, but here’s a brief overview:

The Death Ray Manta: DRM fires lasers for a bit whenever he collects a fruit.  This turns the game into a bit of an arena shooter. The original game ‘Death Ray Manta’ is out on Windows, Mac and iOS and a sequel is currently in development for PSVita.

Dunjun Dude: Like the DRM, this guy from Forget-me-Not fires bullets when he collects a fruit, but he moves quite slowly.  He has an invincible key which follows him from behind which is a great shield for protecting you from enemies.  Super Forget-Me-Not is coming to PSVita sometime in the future and will be amazing.

Hoppy Bobby: this little fella bounces.  Like, all the time.  He leaves a trail of rainbows behind him as he does so.  When he’s in the air, he’s invulnerable to attack.  When he’s on the ground, not so much.  Hoppy Bobby is a creation of a man called Jayenkai – one of the most amazing and prolific developers we know of.  He actually, genuinely makes a game a week putting everyone we know to shame.  Hoppy Bobby is available on iOS, Android and Ouya platforms

Jimmy Dodger: He’s tiny with a small hit box and really quick. He’s the eponymous star of proto DDMR ‘Jimmy Dodger‘ by an old friend of ours, Matthew Downie.

Eggsy: Half man, half machine, what does it mean? It’s the cardboard and tin foil augmented robot from Welsh rappers ‘Goldie Lookin’ Chain‘.  Go and buy all their albums and go see them live, they’re amazing.  Here’s the music video where this robot made his majestic debut

All that’s left to say is a huge thank you to everyone who’s helped us make the game and promote it.  All the people who believed we could make a fun game and all the people who never stopped encouraging us from the start right until the end. We are really, truly grateful for all the support our friends and family have been in testing, feedback, translating and encouraging us.

Also a massive debt of gratitude is owed to Alice Barber who provided us with her amazing VO talents.  You may recognise her voice from Llamasoft’s seminal TxK!  And a special big thanks to our pal Mr. Nahkhman who wrote us his own take on The Blue Danube for chill-out mode and also produced one of the in-game tunes with us. (the one with the guitars).  And finally a big hug and thanks to our pal G-Man who touched up our art, and to illustrator Kate Evans who created our splash screen illustration.

It’s definitely a fun game, but one where screenshots and videos don’t do it justice.  It has to be played to be fully appreciated.

Here’s our launch trailer if you’ve missed it:

So an exciting day ahead.  The store should update at around 4pm today for people to start buying it (hopefully). In the mean time, I guess we’ll just sit here biting our nails and hoping people will get to hear about it.  That, and generally not reading comments on YouTube videos!

DDMR, ISG, Shop, t-shirts

Buy DDMR, Frutorious t-shirts at ISG Apparel!

Now open – Infinite State Games Apparel!

Yeah! Now you can buy some mad decent ISG branded threads online!

range

We’ve got designs from Don’t Die, Mr. Robot and Frutorious waiting for your perusal.  You can find us here at this link over at Spreadshirt.co.uk

shirt

Now you too can look as cool as this schmuck!tee