Frutorious HD is OUT NOW!

We finally released Frutorious HD.  By accident.  Basically, we meant to release it this week but Mike pressed the GO button before he’d put the screenshots and videos up. No matter though, it’s an early go for an amazing update for our good old Frutorious! What’s even cooler is, if you had the original, you’ll […]

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Avoid Droid audio tests

The audio is in! Yep, that was our final bit of the iOS conversion. We’re now on putting in little smidgey thingies like the shop and the leaderboards and the menus. In other words, we’re now on the final hurdle! But no feature can be signed off as finished at ISG without rigorous testing. So […]

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DARE INDIE FEST REPORT

Dare was good!  We spent the first day exhibiting, the second day mostly milling around the excellent show, looking at everyone else’s games.  It was impossible not to! It was fantastic to watch people play both our games.  We must have had over 100 people play our games over the course of the weekend so […]

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ISG at DARE: The Details!

Alright, dudes! This weekend we’re lucky enough to be exhibiting at the Caird Hall in Dundee for Dare to be Digital’s Protoplay Indiefest! We’ve got our posters ready… but we’re not coming just armed with posters. Oh no. This is ISG we’re talkin’ bout, son. WE’RE BRINGING GAMES! HOORAY!  BUT WOT GAMEZ? LET’S SEE! AVOID […]

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Charlie chats inspiration and philosophy behind Adventurus Arithmetica

Hey gang!  How’s it hanging. So, this is blog entry number two in our development diary for Adventurus Arithmetica.  Today, Barry Island throws some questions to the man with the plan, Charlie.  We’ll be talking about where the idea for Adventurus Arithmetica came from, our hopes for the project and some of the philosophies behind […]

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