arcade, DDMR, Games

DDMR at Now Play This: WIN SOME FRUIT!

The cult hyper dodging fruit-em-up Don’t Die, Mr. Robot! is going to be on display at the Now Play This exhibition this weekend in Somerset House, London.  We’re going to be showing Arcade Mode with a special prize: YOU CAN WIN SOME REAL FRUITS!

Now Play This (http://nowplaythis.net/) is a new event about games and play, taking place in the New Wing at Somerset House in London, 4-6 September 2015.

Over the weekend it’ll be home to dozens of games and playful activities of all descriptions.

On Saturday 5th from 10am to 2pm, our game Don’t Die, Mr. Robot! will be on one of the rotating screens for you to play.  And we’re gonna have some fun because everyone can play to win… WIN SOME FRUIT, THAT IS!

That’s right!  If you step up and play Don’t Die this Saturday and get a high score in Arcade Mode you could be taking home a delicious, fresh piece of fruit for yourself, your friends or your family! *ONE PIECE OF FRUIT PER PERSON SEE DISCLAIMER

ddmr_winfruit

That’s right!  We’ve set some points targets for you to try and beat. Do a good job and you could be taking home a lovely bit of fruit bought that morning from New Covent Garden fruit market!

SCORE OVER 10,000 to win a GRAPE

Grapes.  Giver of wine, raisins and that weird purple stuff called grape juice but totally can’t be legit.  The grape is a humble but delightful chap, always able to refresh and entertain.

SCORE OVER 100,000 to win an APPLE

Since the garden of eden, the Apple has been in hot demand due to its pleasing colour and how fun they are to steal.  Regarded by many as the most transportable of fruits, a special nod must be given to the Apple for its ability to cry tears of cider when it is sad.

SCORE OVER 200,000 to win an ORANGE

Oranges, like blueberries and purplefucks, are named after what colour they are. They were invented in 1867 by King Henry VIII to refresh schoolboys playing football.

SCORE OVER 300,000 to win a BANANA

I quite like bananas so there might not actually be any on the day. Have a grape instead!  They’re ‘GRRRRRR-APE!’

SCORE OVER 400,000 to win a PINEAPPLE

The international symbol of welcoming, with its spiky exterior and furious leaves, the pineapple is a strange but sweet fruit.  It is not advised to look at one too long if you’ve eaten too many mushrooms. There’s a whole other world in there.

SCORE OVER 500,000 to win a WATERMELON

There’s no way anyone’s going to score over 500,000, mate.  Only three people in the world have ever done that.  But watermelons look so cool we’re sure just being in the presence of one will be enough to spur someone to reach this lofty score.

HOW WHEN WHERE WHY?

No doubt after all that fruit chat you’re bursting to come down and play our game and visit all the other exhibitors at Now Play This.

Well, you’ll need tickets first, but it’s cool they’re pretty cheap. Have a look on the Somerset House website here!

And if you’re looking for a little hint of what to expect from our game, here’s our arcade flier and the trailer…

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See you there, chums!

DISCLAIMER: We might run out of fruit / forget to buy the fruit / not be allowed to give away fruit.  BYE!

Avoid Droid, dare to be digital, exhibition, Frutorious, Games, VIta

DARE INDIE FEST REPORT

Dare was good!  We spent the first day exhibiting, the second day mostly milling around the excellent show, looking at everyone else’s games.  It was impossible not to!

It was fantastic to watch people play both our games.  We must have had over 100 people play our games over the course of the weekend so as you can imagine we’ve learned lots. That’s about the best quality assurance you can get really, watching complete strangers play your game.

We got there early and set up, a few quick tests and we were ready to rock (also, ready to turn the music up really loudly!)

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Open for BUSINESS! Here’s our stand.  We were given lots of compliments about our display of fruits.  That was nice.  Everyone likes fruits!

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People liked the posters we had made, too.  Our logo looked great too, so big shout out to the Weston-super-Mare Staples crew.  NIce work!

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As a crowds started to form, our secret weapon ‘Ritchie’ made an excellent ring master.  Every company needs a Ritchie.  He’s our man who gets stuff done at ISG, be it PR, QA, security or general hook ups.  If we need something sorted, we go to Ritchie.

Roll up roll up!  Our ‘get a high score and get in the game’ competition caused a lot of interest too.  We made a ropey high score table with bits of card.  People loved it and had great fun trying to beat each other’s scores.  For a moment it was like being back on the pier at Weston super Mare in 1989 🙂

We also found that Avoid Droid is a great game to watch.  People really crowded round the big scree watching the game in progress.  Lots of ‘Oooh!’ and ‘OOooof!’ when people pulled off some dicey dodging.  This bodes very well for the YouTube replay sharing facility we’re planning on implementing!

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People were really fond of Avoid Droid.  We found the ladies were generally playing the game very differently from the blokes; much steadier hand and much more graceful movements.  It was fascinating to see the scope of different ways people automatically play the game, and this has given us lots of ideas for enhancing the unexpected ‘waltzy’ feel of some areas.

We found that people literally can’t just have one game of Avoid Droid and put it down.  They NEED that second play.  Then the third to better their second.  This is exactly the sort of gameplay experience we’ve been trying to achieve, and it looks like we’re pretty close to nailing it (it looks like we could ease players into the action a teensy bit more slowly)

The surprise of the event was how much everyone ADORED Chill Out Mode!

And here we are in the programme for the event!  A good time had by all.  Thanks Dare, and thanks Dundee.

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Here’s a quick video of the weekend.  Sorry about the low-def quality, but you’ll get a feel of what it was like to be there.

As for the other games there, we’re not just saying this but we thought every single one was amazing in it’s own way.

Particular shout outs to Firebrand Games’s ‘Solar Flux HD’ which we thought looked really cool and had amazing audio, and also one of the student Protoplay games where there were three agents escaping a bad guy’s lair – with a fourth player setting off traps using a tablet computer linked to the game.

That agents escaping game was fantastic, totally inventive and our pick of the best game there (apart from ours, of course).  If only we could remember the name of that game!  If someone knows, please drop us a line!  Fingers crossed for a release one day for Wii-U for that.

So yeah!  FRUITS! Wooooooooo!

Avoid Droid, Exhibitions, Frutorious, Games, News

ISG at DARE: The Details!

Alright, dudes!

This weekend we’re lucky enough to be exhibiting at the Caird Hall in Dundee for Dare to be Digital’s Protoplay Indiefest!

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We’ve got our posters ready… but we’re not coming just armed with posters. Oh no. This is ISG we’re talkin’ bout, son.

WE’RE BRINGING GAMES!

HOORAY!  BUT WOT GAMEZ? LET’S SEE!

AVOID DROID

BIG!

We’ll be exhibiting Avoid Droid!  Oh yeah! You get to play it on a big old screen way before anyone else will (we’re not releasing until 2014!)  Here’s some of the modes you’ll be able to try…

DROID ARENA MODE:

The hard, fast, brutal arcade mode.

We’ll be running a high-score competition for this too, the winner gets to be in the credits as ‘AVOID DROID TEST SUBJECT A’.  If you want to enter, we’ll write your best score down and put it up on the board behind us on a post it note.  Keep checking back throughout the day to see if anyone’s toppled you!

CHILL OUT MODE:

Relax as Avoid Droid takes it down a notch, and takes you down the Blue Danube while endless waves of slowly drifting droids push you inexorably towards your impending death.  In a relaxing way, of course!

MISSION MODE:

There’s 50 missions to try in Mission Mode, each one stranger than the next.  Fruit will run away from you, or fall from the sky like rain.  You’ll grow twice the normal size, and shrink down to the size of a coin. And that’s just the start of the madness. Never a dull moment in mission mode, why not come try them all!

TIME ATTACK MODE

Die as many times as you like in 3 minutes of uninterrupted gameplay!  Every time you die you’ll lose some points and the game will slow down a bit, decreasing your scoring potential.  Watch a video of time attack mode here:

 

FRUTORIOUS

Good ol’ Frutorious will be there, hoping to reach a new audience!  You’ll be able to play and download for free our TIGA award finalist game made out of plasticine, felt and pipe cleaners.

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ADVENTURUS ARITHMETICA

You’ll be able to play our early prototype of our arithmetic adventure RPG too!  It’s only a very early prototype and looks very rough so we’ll not have it on display as such, but if you’re interested in seeing and playing our own take on an educational interactive experience, just give us the nod.  Know what I mean?

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AND THAT’S NOT ALL!

There’ll be FRUIT.

frutz

There’ll be FANS. 

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There’ll be SWEET SMELLS from nice smelling things.

smellz

But most importantly, we’ll be there!  Charlie can’t make it, but he’s the Kaiser Soze of ISG.  Not many people have seen him and those that do rarely live long to tell the tale.  Mike, the Kobayashi to Charlie’s Soze will be there though along with the ISG entourage.

So if you see us, pop by and say ‘Hi!’ – ask us about the fruit thing!  Ask us what we’ve got coming up next and what direction we’re taking ISG in the future! Talk to us about what it’s like to make video games the way we do…

We’ll see you in the Caird Hall on Saturday 10th and Sunday the 11th.

Visit  http://www.dareprotoplay.com for more information.

p.s – There’ll also be RITCHIE! Who’s Ritchie?  You’ll see…