Frutorious, Games, iOS

Frutorious HD is OUT NOW!

We finally released Frutorious HD.  By accident.  Basically, we meant to release it this week but Mike pressed the GO button before he’d put the screenshots and videos up.

No matter though, it’s an early go for an amazing update for our good old Frutorious!

What’s even cooler is, if you had the original, you’ll get this update completely free!  We wanted to say thank you to everyone who supported us with the original release with this update and this was the easiest way to do that.

Here’s some screenshots to whet your appetite…

Download the HD version of Frutorious with all our tweaks, redesigns and improvements for your iPhone here!

You can find out more about Frutorious on our special page!

We’ll update the AppStore soon to have decent screenshots and video, but in the mean time get on the case and be one of the first to grab Frutorious HD!

Coming Soon, Frutorious, News, Super Frutorious HD

Frutorious HD – Gameplay Videos

Hello, chums!

We’ve basically finished Frutorious HD for iOS.  2 years in the making, lots of work has gone into polishing the controls, feel, art and level design. It’s a complete revamping and perfecting of the original Frutorious concept.  We’re very proud of it.

So we’ve got some gameplay videos for you to look at if you’re into that sort of thing!

Here’s a playthrough of the first few levels.  The first 3 minutes of gameplay…

This is some levels from slightly later on in the game.  Things start to get a little more mind-bending here on in…

Here’s a level in one of the Winter seasons.  It’s wintery!

And here’s some gameplay video of Frutorious Pro – our endless mini-game free with Frutorious HD…

Frutorious HD will be out sometime in February 2015 on iOS devices.  Possibly PSVita some time afterwards.

Avoid Droid, iOS, News, VIta

Avoid Droid – Press Roundup from around the world!

It’s been a great week for Avoid Droid press!

The majestic and proud PocketGamer leading the trend as always with an awesome announcement of our iOS intentions, followed up with echoes around the globe by some excellent international sites.  We’re over the moon to get this sort of coverage!  Here’s a round-up of it all…

PocketGamer

http://www.pocketgamer.co.uk/r/iPhone/Avoid+Droid/news.asp?c=59062

TheSixthAxis

http://www.thesixthaxis.com/2014/04/17/avoid-droid-going-for-a-fruitful-launch-on-vita-in-june-possibly-earlier/

PSVita Round-Up

http://psp2roundup.blogspot.co.uk/2014/04/avoid-droid-gets-some-timed-vita.html?spref=tw

iAppsIM

http://www.iapps.im/single/22118

VK.com

http://vk.com/wall-27901863_1015005

ApplicationiPad

http://applicationipad.com/app-store/news/avoid-droid-shootem-up-passif-laction-frenetique-ios-ete/4081

TouchTapPlay

http://www.touchtapplay.com/arcade-game-avoid-droid-to-launch-on-the-app-store-sometime-after-the-ps-vita-release/

Huge thanks to all the websites who’ve given us coverage so far.  We’re very grateful and humbled.  Now, we’ve got two weeks left before we submit the PSVita version so we better get on with that.  We’ll give you more news on that and the iOS version very soon.  In the mean time, keep on truckin’!

Death comes to us all
Death comes to us all
mr fruits, Video

Some Mr. Fruits HD videos

Here’s some gameplay videos we took today of Mr. Fruits! The sound is a bit out of sync in the video, but it’s cool, it doesn’t sound like that in real life.

Oh! Don’t forget to set your youtubes to HD or you’ll not feel the benefit of the freshly cut out, high definition photos of silly plasticine characters.

#mrfruitslives

Avoid Droid, Games

Avoid Droid audio tests

The audio is in! Yep, that was our final bit of the iOS conversion. We’re now on putting in little smidgey thingies like the shop and the leaderboards and the menus. In other words, we’re now on the final hurdle!

But no feature can be signed off as finished at ISG without rigorous testing. So here’s Jacob just making sure that a) the audio is working and b) you can still die

Announcements, Games, iOS, News

We’re making a new game! (Adventurus Arithmetica)

Hello, chums!

So, for the last couple of months, Charlie has been coding and designing the prototype for our next game and it’s now at a state where we can show it to you guys.

Starting a new game is a fantastic time where the team can share the birthing process of an idea, and as it grows each of us can find ways we can use our unique skills to make it the best game possible.

So what sort of game is it! Well, it’s what we’d call a mental arithmetic adventure RPG.

BD79fJcCYAA1hYu

Travelling through distant lands you will meet monstrous creatures which you’ll battle using your powers of fast mental arithmetic as they pose you increasingly demanding maths problems.

What we’ve got right now is a vertical slice which show-cases the combat, navigation, animation and random map generation.  Let’s have a look at a video of the most recent prototype:

There’s a loooooooooooooong way to go now until we’ve got a completed concept, let alone the finished game. We still need to prototype quests, treasure chests, boss fights… along with any other features we choose to add to make the game play experience better.

The place-holder art you can see in the video will be replaced by the hand-drawn work of an illustrator (who we will tell you more about soon).

The music is in the process of being researched. Barry is up ’till the wee small hours every night researching medieval music to bring you a hint of authenticity in his own inimitable style.

Anyway, we hope you enjoyed the video and continue to follow the development of our game as it takes shape!