ISG at DARE: The Details!

Alright, dudes! This weekend we’re lucky enough to be exhibiting at the Caird Hall in Dundee for Dare to be Digital’s Protoplay Indiefest! We’ve got our posters ready… but we’re not coming just armed with posters. Oh no. This is ISG we’re talkin’ bout, son. WE’RE BRINGING GAMES! HOORAY!  BUT WOT GAMEZ? LET’S SEE! AVOID […]

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Interview with us on 100% Indie!

Andrew Fisher did an interview with us for online mag 100% Indie! It’s full of educational insights into our development process.  For example; The only problem that plasticine has is that I stood on the models a lot. Sometimes one would roll into some food or an ashtray and get too dirty to use, so […]

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Charlie chats inspiration and philosophy behind Adventurus Arithmetica

Hey gang!  How’s it hanging. So, this is blog entry number two in our development diary for Adventurus Arithmetica.  Today, Barry Island throws some questions to the man with the plan, Charlie.  We’ll be talking about where the idea for Adventurus Arithmetica came from, our hopes for the project and some of the philosophies behind […]

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Frutorious Update: ‘Off-World Pack’ – all the juicy details!

The Frutorious ‘Off-World’ update is out! We’re all really excited about releasing this because we’ve added a whole load of content, put in lots of feedback we’ve had from our lovely players, added social features and fixed a few little bugs here and there. Here’s a comprehensive run-down of everything we’ve crammed into the Off-World […]

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